"...If you're thinking of having a go at making your own [point-and-click adventure game], here's my hot tip: First, think of a problem that the player has to get around like, say, helping a cat down from a tree. Then think of how a normal sensible person would solve the issue with the objects that would be close to hand. Then seal your head inside a half-full vat of boiling chlorine for about twenty minutes, then write down another way you'd solve the problem that at that moment makes perfect sense to your probably fatally poisoned mind. Repeat this process until you've discovered the most circuitous possible solution, maybe hiding a spider under the sunshades in Old Man Withersteen's car, so that he crashes it into the tree trunk, dislodging the cat and allowing you to catch it in a bucket of rose petals you found on the Moon. "Why?!" Because adventure game developers can't cum unless they're picturing the frustrated tears of people who used to trust them. Actually, that could just be me."
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Zero Punctuation
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