1030568 quotes found
"It is the duty of all persons, when affairs are the most prosperous, 12 then in especial to reflect within themselves in what way they are to endure adversity."
"Nil est dictu facilius."
"Quot homines tot sententiae: suus cuique mos."
"As the saying is, I have got a wolf by the ears."
"I bid him look into the lives of men as though into a mirror, and from others to take an example for himself."
"According as the man is, so must you humor him."
"It is a maxim of old that among themselves all things are common to friends."
"What comes from this quarter, set it down as so much gain."
"It is the common vice of all, in old age, to be too intent upon our interests."
"兵者,國之大事,死生之地,存亡之道,不可不察也。"
"兵者,詭道也。故能而示之不能,用而示之不用,近而示之遠,遠而示之近,"
"實而備之,強而避之,怒而撓之,卑而驕之,佚而勞之,親而離之,出其不意,攻其不備。"
"夫未戰而廟算勝者,得算多也;未戰而廟算不勝者,得算少也。"
"將聽吾計,用之必勝,留之;將不聽吾計,用之必敗,去之;"
"近於師者貴賣,貴賣則百姓財竭"
"兵久而國利者,未之有也。"
"知彼知己,百戰不殆;不知彼而知己,一勝一負;不知彼,不知己,每戰必殆"
"故用兵之法,十則圍之,五則攻之,倍則分之, 敵則能戰之,少則能守之,不若則能避之。"
"是故百戰百勝,非善之善者也;不戰而屈人之兵,善之善者也。"
"Hollywood is run by Jews. It is owned by Jews, and they should have a greater sensitivity. They should have greater sensitivity about the issue of people who are suffering because they've [been] exploited. We have seen the nigger, we've seen the greaseball, we have seen the chink, the slit-eyed dangerous Jap. We have seen the wily Filipino. We've seen everything, but we never saw the kike, because they know perfectly well that is where you draw the wagons around."
"This picture will try to show the Nazism is a matter of mind, not geography, and that there are Nazis — and people of good will — in every country. The world can't spend its life looking over its shoulder and nursing hatreds. There would be no progress that way."
"Acting is the least mysterious of all crafts. Whenever we want something from somebody or when we want to hide something or pretend, we're acting. Most people do it all day long."
"If a studio offered to pay me as much to sweep the floor as it did to act, I'd sweep the floor. There isn't anything that pays you as well as acting while you decide what the hell you're going to do with yourself. Who cares about the applause? Do I need applause to feel good about myself?"
"The close-up says everything, it's then that an actor's learned, rehearsed behavior becomes most obvious to an audience and chips away, unconsciously, at its experience of reality. In a close-up, the audience is only inches away, and your face becomes the stage."
"I suppose the story of my life is a search for love, but more than that, I have been looking for a way to repair myself from the damages I suffered early on and to define my obligation, if I had any, to myself and my species."
"When I lie on the beach there naked, which I do sometimes, and I feel the wind coming over me and I see the stars up above and I am looking into this very deep, indescribable night, it is something that escapes my vocabulary to describe. Then I think: 'God, I have no importance. Whatever I do or don't do, or what anybody does, is not more important than the grains of sand that I am lying on, or the coconut that I am using for my pillow.' So I really don't think in the long sense."
"Challenge for the player is the most important thing. In the Mario games for example, the player can go back and try to finish the game without collecting a single coin. I think great video games are like favorite playgrounds, places you become attached to and go back to again and again. Wouldn't it be great to have a whole drawer full of "playgrounds" right at your fingertips?"
"A good idea is something that does not solve just one single problem, but rather can solve multiple problems at once."
"I could make Halo. It's not that I couldn't design that game. It's just that I choose not to. One thing about my game design is that I never try to look for what people want and then try to make that game design. I always try to create new experiences that are fun to play."
"A game that keeps a smile on the player's face is a wonderful thing. Nintendo's theme for 2006 will be "Create new fun". Spread the fun of games to everyone. To do this, we must return to the beginning, to recapture the essence that made people who enjoy games even now enjoy them in the first place."
"Any new media or industry that grows rapidly is going to be criticized. That's just because the older, more established media have been around, and a lot of adults can be very conservative. They may not have an open mind to new things that weren't around when they were growing up, and are replacing the things they grew up with... over the years I've seen this standard image of a child playing a video game in which the child is alone in a darkened room, with his face very close to the TV, with the light of the TV reflecting off his face, holding the controller and just staring at the TV. I'd really like to be able to change that image of video games into something that's a little more positive."
"Games are a trigger for adults to again become primitive, primal, as a way of thinking and remembering. An adult is a child who has more ethics and morals, that's all. When I am a child, creating, I am not creating a game. I am in the game. The game is not for children, it is for me. It is for an adult who still has a character of a child."
"I don't know what Mario will look like next; maybe he will wear metallic clothing with a red hat."
"I don't like all the attention. I think it's better to let my work do the talking."
"The PSP will not be able to display anything that you cannot do on a current system."
"What if everything that you see, is more than what you see? The person next to you is a warrior and the space that appears empty is a door to another world? What if something appears that shouldn't? You either dismiss it or accept that there is more to the world than you think. Perhaps it is really a doorway, and if you choose to go inside, you'll find many unexpected things."
"Necessity is the mother of invention. I love solving things like that. Because there wasn't enough memory, thinking of an economical way to make the movements look right was like solving a puzzle, and I had a lot of fun."
"So you know cats are interesting. They are kind of like girls. If they come and talk to you it's great. But if you try to talk to them it doesn't always go so well."
"It isn't about "games", for me, personally, and it never really was. It was about creating something- anything- far bigger than yourself."
"When we’re doing an action game, we make the second level first. We begin making level 1 once everything else is completed."
"If you release a game in a bad state, you will always regret it."
"I think the first is that a game needs a sense of accomplishment. And you have to have a sense that you have done something, so that you get a sense of satisfaction of completing something. When I approach the design of my games, what I have to think about is how I'm showing a situation to a player, conveying to them what they're supposed to do. In Mario you keep going to the right to reach your end goal. In Donkey Kong you keep climbing up to rescue the captured princess. The last is the immersive quality of the game being able to feel it's a world you're immersed in, that you've become a hero. That you've become brave. Even if you're actually crying."
"Controller is so intuitive, even your mom can play."
"I would say the games that we're working on now, like the new Zelda: Twilight Princess, have hardcore content. And if you look at the Revolution's controllers, there's a nunchaku-style controller expansion that's really well suited to first-person shooters."
"Originally, I wanted a machine that would cost $100. My idea was to spend nothing on the console technology so all the money could be spent on improving the interface and software. If we hadn't used NAND flash memory [to store data such as games and photos] and other pricey parts, we might have succeeded."
"I will take his secret to the grave, telling people along the way. Betrayal is no sin if it is whimsical."
"Bennett seems to be showing alarming signs of irony. I have always found that irony among the lower orders is the first sign of an awakening social consciousness. It remains to be seen whether it will grow into an armed seizure of the means of production, distribution and exchange, or spend itself in liberal journalism."
"Buddy Holly was twenty-two. Think of what he might have gone on to achieve. I mean, if Beethoven had been killed in a plane crash at twenty-two, the history of music would have been very different. As would the history of aviation, of course."
"It seems pointless to be quoted if one isn't going to be quotable … it's better to be quotable than honest."
"Most of the propositions I’m interested in have been kidnapped and dressed up by academic philosophy, but they are in fact the kind of proposition which would occur to any intelligent person in his bath. They're not "academic" questions — they're simply questions which have been given academic status … Philosophy can be reduced to a small number of questions which can be battered about most bars most nights."
Young though he was, his radiant energy produced such an impression of absolute reliability that Hedgewar made him the first sarkaryavah, or general secretary, of the RSS.
- Gopal Mukund Huddar
Largely because of the influence of communists in London, Huddar's conversion into an enthusiastic supporter of the fight against fascism was quick and smooth. The ease with which he crossed from one worldview to another betrays the fact that he had not properly understood the world he had grown in.
Huddar would have been 101 now had he been alive. But then centenaries are not celebrated only to register how old so and so would have been and when. They are usually celebrated to explore how much poorer our lives are without them. Maharashtrian public life is poorer without him. It is poorer for not having made the effort to recall an extraordinary life.
I regret I was not there to listen to Balaji Huddar's speech [...] No matter how many times you listen to him, his speeches are so delightful that you feel like listening to them again and again.
By the time he came out of Franco's prison, Huddar had relinquished many of his old ideas. He displayed a worldview completely different from that of the RSS, even though he continued to remain deferential to Hedgewar and maintained a personal relationship with him.