First Quote Added
April 10, 2026
Latest Quote Added
"In the year 20XX AD. A vicious army of robots is bent on destroying the world!! And behind this destruction is... ProtoMan!?"
"A LITTLE HELP FROM YOUR FRIEND cont. Waiting for you in certain stages if Flip-Top, Dr. Light's cybernetic suitcase. When you see him, just walk right up and Flip-Top will toss you a power-up item. Once his compartment is empty, Flip-Top will automatically transport back to Dr. Light's lab for a refill."
"A LITTLE HELP FROM YOUR FRIENDS Mega Man is more than a match for Dr. Cossack's metal munching maniacs. But even a cybernetic super-hero needs a little help now and then. So, Dr. Light has sent Mega Man a couple of robotic reinforcements – just in case."
"In every area, Mega Man must battle his way through an endless array of anarchistic androids. As he blasts these robotic rebels into oblivion, Mega Man may find a variety of special items to aid him in his journey."
"MEGA POWER! At Mega Man's command is a host of high-tech weapons including the miraculous Mega Buster!"
"THE BATTLE BEGINS! Wave after wave of mindless metal machines march toward you. Summon the full power of the Mega Buster and melt them down to size. Pick up energy pellets and weapon capsules to keep up your strength. Keep a eye on your energy meter in the top left corner of the screen. Because once your energy is gone, so is your life! Run, jump and climb through the mazes of twisted corridors to the lair of the robot master. Once you arrive, it's going to be a cybernetic slugfest and only one of you will survive. Keep on pounding the robot master with your weapons until his energy is depleted. Once he's been deactivated, grab his weapon and add it to your arsenal. Now you're ready to take on another of Dr. Cossack's crazy creations."
"INVITATION TO DOOM! A year after the destruction of Gamma, a mysterious message arrives a Dr. Light's lab... Good evening, Dr. Light. Allow me to introduce myself-I am Dr. Cossack. You may not have heard of me, but soon the world will know my name. Over the years, you have been hailed as the greatest robot designer in the world, while my robotic creations have been totally ignored. I cannot allow this to continue. The world must be made aware of my genius! From my Siberian citadel, I've sent eight of my most powerful robots to destroy that titanium troublemaker, Mega Man. Once they have obliterated him, I will place his broken body on display for the entire world to see. Only then will I be allowed to take my place as the greatest robot designer of all time! Dr. Cossack."
"Dr. Wily: You betrayed me, ProtoMan!! I'm gonna break you, MegaMan!!"
"Dr. Cossack': MegaMan, forgive me!"
"Kalinka: Please MegaMan don't!! My father is not really evil. Dr. Wily took me hostage and forced my father to fight you. Please MegaMan, don't hurt my father any more."
"Figure out how your enemies' weapons can help you. Then go after the Robot Masters in the right order to get the weapons you need for the next battle."
"Rush has been sent to obedience school, so he disappears when you don’t need him anymore."
"RC- Rush turns into a springboard for high jumps. Rm – Rush’s submarine keeps you alive underwater. RJ – in Rush’s jet, the sky’s the limit."
"RUSH TO THE RESCUE! Rush can change into mighty machines that get you through tough spots."
"Keep going! Destroy all the robot fiends in this level, and you’ll face the diabolical Robot Master. His Energy Meter appears on the right of yours, so you can keep an eye on who’s winning! If you lose all your chances, the game ends. But if you demolish the Robot Master, you gain his weapons and capture the energy crystals from his world. Then you can take on the next maniac."
"Battle your way through a mad onslaught of crazed machinery. The Robot Masters pour on more insane weapons than you can believe! They clank, buzz, crawl, shoot, and blast from every direction. Explore every room and corridor. Climb every ladder Dodge, slide, leap, and fire to blast your attackers or at least get away! You start the round with 3 chances to make it through. Watch your Energy Meter at the top left corner of the screen. Your energy drains away as your take the crushing blows your foes dish out. Good thing you’ve got a steel noggin!"
"METAL ATTACK "Calling Mega Man! Calling mega Man! Come in please! Mega Man, we need you! We’re down to the wire on our peace-keeping project. We’ve got to get those last energy crystals or we can’t finish it. Dr. Wily is here now, too…. Yes… he’s finally found his sanity. He knows where the crystals are! They’re in the mining worlds, but we can’t get to ‘em. The robots are running amok and they’re destroying everything! “You’ve got to her there, Mega Man, and get those crystals! You’ll have to face some pretty mean metal. Expect the worst! Is Rush there with you? Give him a bolt to chew on and tell him it’s from us. What’s that – we must be getting static-sounds like you said ‘Woof!’ “Mega Man, get to those mining worlds pronto! Grab the crystal sand stop whoever’s in charge. He’s one lunatic guy! “This is Dr. Light. Over and out!”"
"Protoman: Where's Wily?... Oh no. Too late."
"Dr. Light: Oh no! Right after we received the last element... Wiley ran off with Gamma!"
"As MEGA MAN defeats each enemy, he acquires their powers. HeatMan: The [H] Atomic Fire can throw three different sizes of fireballs. The longer you hold the fire button, the bigger the fireball. AirMan: The [A] Air Shooter throws small tornados WoodMan: The [W] Lead Shield creates a shield around you until you move. The leaves are then thrown in the direction the control pas is pushed. BubbleMan: The [B] Bubble Lead is a bubble that rolls on the ground in front of your and damages that it hits. QuickMan: The [O] Quick Boomerang can throw up to three boomerangs. Hold the fire button for continuous fire. FishMan: The [F] Time Stopper will freeze all enemies for a little while. Be careful. When this is used, it will continue until it is completely drained of energy. It cannot be turned off early. MetalMan: The [(M)]: Metal Blade is a gear. Up to three may be thrown in any direction the control pas is pushed. This is probably the best general purpose weapon and the energy lasts a long time. CrashMan: The [C] Crash Bomber can be thrown at walls and will detonate after a short delay. It may be used to get through certain walls. These weapons work with varying degrees of effectiveness on different opponents. It is best to experiment, especially when fighting the final robot of each level."
"In addition to the weapons, there are three special transportation items. These are: Item: acquired when HeatMan is defeated. This is a levitation platform. Up to three may be launched at a time. Item: Acquired when AirMan is defeated. This is a jet sled. Use it to fly over difficult areas. Item: Acquired when FlashMan is defeated. This is an elevator and may only be used against a wall. This item is capable of traveling higher than the Levitation Platform."
"Some enemies are invulnerable to certain weapons, but usually one certain weapon will damage each opponent a great deal."
"In the year of 200X, a super robot named Megaman was created. Dr. Light created Megaman to stop the evil desires of Dr. Wily. However, after his defeat, Dr. Wily created eight of his own robots to counter Megaman."
"Mega Man has ended the evil domination of Dr. Wily and restored the world to peace. However, the never ending battle continues until all destructive forces are defeated. Fight, Mega Man! For everlasting peace!"
"It’s MEGA MAN versus the powerful leaders and fighting forces of Monsteropolis-that strange multi-faceted land of robot-like Humanoids. Brilliant scientist Dr. Wright conceived the construction of fully-operational human-like experimental robots to perform specific everyday duties. Dr. Wright, and his assistant Dr. Wily, encouraged with their very first near-human robot – Mega Man proceeded to develop six additional humanoids, all programmed to perform prescribed rituals: Cutman: Designed to function as a lumberjack. Powerful saw-toothed scissor-like instrument protrudes from head, capable of gnawing through giant forest timbers. Gutsman: A bulldozing character capable of lifting and transporting huge boulders. Iceman: Impervious to chilling sub-zero temperatures, capable of human-like performances under extreme climatic conditions. Bombman: A real “blaster” as a heavy duty laborer who uses intensely powerful explosives to clear lands for Dr. Wright’s construction projects. Fireman: Melts and molds metals with flame throwing torch flaring from atop his head. Elecman: Dr. Wright’s electrifying creation- planned for conducting electrical operations – even supervising nuclear power plants. But, with the exception of MEGA MAN, all of Dr. wright’s near-human robot experimentation went awry. Assistant Dr. Wily turned disloyal, re-programming Dr. Wright’s Humanoids, now bent on destroying opposition so Dr. Wily could control the world and its resources. Resisting re-programming, MEGA MAN is chosen the defender of the universe and its inhabitants. MEGA MAN dares to single-handedly penetrate seven separate empires of Monsteropolis, eliminating the leaders and followers of these sovereignties. Get ready for some very exciting challenges!"
"RUSH Where would any person be without a trust canine at their side? The same goes for the Blue Bomber and Rush the Robo Dog. Rush can transform himself into many different vehicles so Mega Man cannot do without him. All Rush powers have limited energy, and once you call on him you must use all the energy from that power."
"BEAT The famous crime-fighting bird named Beat is always out for world peace. Beat was built by Dr. Cossack, a long-time friend and colleague of Dr. Ligh. Cossack and Light worked together so well that Cossack gave Beat to Mega Man to support him in battle. While flying, Beat will dash out and attack if fully charged."
"EDDY “FLIP-TOP” Dr. Light made Eddy to transport things from the lab to his robots in the field. Now Eddy has been equipped with the ability to fly so, along with Eddy, Mega Man has some real fire power."
"AUTO Normally a technical assistant in the lab, the beefy Auto steps out of the lab and into the hunt with his custom weapon. Mega Man can definitely count on Auto to lend a ahnd."
"PROTO MAN DL #000 Dr. Light's first creation seems to be at the right place at the right time. Good of Proto Man. You know good things are usually nearby when he shows up."
"ROLL DL#002 Mega Man's younger sister. Roll works in the laboratory and assists Dr. Light in turning the bolts Mega Man collects into those nifty items he can obtain at the lab."
"OTHER DR. LIGHT CREATIONS Mega Man is not alone on this adventure. Dr. Light has been busy creating other robots to help Mega Man find Dr. Wily. Here is who Mega Man can count on when he needs help."
"DESTINATION: METEOR CRASH Dr. Light sped to his controls to react to the sudden alarms. Lights flashed and electronic sounds blared. He scanned the meters and checked the print-outs for any clues to what had just happened. Then the computer centered on the disruption in the radar and brought it on-screen. “Mega Man, come in! You must investigate the disturbance immediately. Come in, Mega Man! A holograph displaying the gentle face of the Titanium Titan gradually materialized, and Dr. Light breathed a sigh of relief. Mega Man was already in the vicinity. “Yes, Dr. Light. I have the readings. From the looks of it that comet was not an accident. I detect a high concentration of metal alloy in that fireball. I bet Dr. Wily is behind this” “If not, he at least knows about it and is nearby. It crashed onto that deserted island. If Wily's there, don't let him get away. And be careful Mega Man. Remember what happened the last time!”"
"Mega Man, the second robot created by Dr. Thomas Light, was originally intended only to perform functions in the laboratory that Dr. Light could not. Slowly Dr. Light began using Mega Man for more and more advanced robotics experiments. One day, Mega Man walked in on Dr. Light listening to an intercepted transmission from the evil Dr. Wily. The transmission exposed Dr. Wily's plans for world domination. Mega Man convinced the good Dr. Light to let him chase down and eliminate the threat of his nemesis. Mega Man's days as a gofer in the lab were over."
"Duo: If your mind is not completely taken by the evil, you'll be saved. MegaMan... I can see into your mind... You... have been working so hard for justice. With your help, this planet will survive."
"Dr. Wily: S... sorry! I was wrong! Please forgive me!"
"Dr. Wily: Wa ha ha ha! You're trapped, MegaMan! You can't move, can you! With this incredible energy, I can't be beaten. It's time I finally finished you off!"
"Bass: Let's do it! I'll show you what true power is!"
"Bass: MegaMan! You can't escape this time!"
"Duo: This is what you people call "Evil Energy." According to the studies I've done so far, the one who obtained the original energy must be a being of complete evil. This kind of energy absorbs the evil in a person's mind and then multiplies. Judging by the quick rate of its growth, it'll take over the planet in a matter of days! We must stop it!"
"Dr. Wily: I'm impressed! I didn't think you'd make it this far, MegaMan! However, I don't have time to deal with you! Say goodnight!"
Heute, am 12. Tag schlagen wir unser Lager in einem sehr merkwürdig geformten Höhleneingang auf. Wir sind von den Strapazen der letzten Tage sehr erschöpft, das Abenteuer an dem großen Wasserfall steckt uns noch allen in den Knochen. Wir bereiten uns daher nur ein kurzes Abendmahl und ziehen uns in unsere Kalebassen-Zelte zurück. Dr. Zwitlako kann es allerdings nicht lassen, noch einige Vermessungen vorzunehmen. 2. Aug.
- Das Tagebuch
Es gab sie, mein Lieber, es gab sie! Dieses Tagebuch beweist es. Es berichtet von rätselhaften Entdeckungen, die unsere Ahnen vor langer, langer Zeit während einer Expedition gemacht haben. Leider fehlt der größte Teil des Buches, uns sind nur 5 Seiten geblieben.
Also gibt es sie doch, die sagenumwobenen Riesen?
Weil ich so nen Rosenkohl nicht dulde!
- Zwei außer Rand und Band
Und ich bin sauer!