"In what’s become something of a recurring theme of the franchise since its first two entries, Alien³ arguably peaks before the alien itself takes center stage. The looming, Brutalist-style prison setting evinces a sense of decay well before the camera explores its dripping, darkened corridors and vents. The private-owned prison, more work camp than carceral institution, has a wide-open feel that paradoxically enhances the feeling of being trapped, a testament to the assurances of its builders that those who worked there would know they had nowhere, ultimately, to run. When the alien finally does begin to roam the prison, however, the environment too quickly loses its character, its labyrinthine structure and dangerous areas (a ventilation shaft with a giant fan telegraphs a gruesome human purée well before it happens) betray their usefulness to the story. No longer does the facility have its own story to tell; instead, it looks as if it were built around the alien sequences."
January 1, 1970