"As MEGA MAN defeats each enemy, he acquires their powers. HeatMan: The [H] Atomic Fire can throw three different sizes of fireballs. The longer you hold the fire button, the bigger the fireball. AirMan: The [A] Air Shooter throws small tornados WoodMan: The [W] Lead Shield creates a shield around you until you move. The leaves are then thrown in the direction the control pas is pushed. BubbleMan: The [B] Bubble Lead is a bubble that rolls on the ground in front of your and damages that it hits. QuickMan: The [O] Quick Boomerang can throw up to three boomerangs. Hold the fire button for continuous fire. FishMan: The [F] Time Stopper will freeze all enemies for a little while. Be careful. When this is used, it will continue until it is completely drained of energy. It cannot be turned off early. MetalMan: The [(M)]: Metal Blade is a gear. Up to three may be thrown in any direction the control pas is pushed. This is probably the best general purpose weapon and the energy lasts a long time. CrashMan: The [C] Crash Bomber can be thrown at walls and will detonate after a short delay. It may be used to get through certain walls. These weapons work with varying degrees of effectiveness on different opponents. It is best to experiment, especially when fighting the final robot of each level."
January 1, 1970