First Quote Added
April 10, 2026
Latest Quote Added
"Overall, I like the Xbox One's interface. It's certainly a little more busy than the PS4, but I prefer the Metro-style grid, rather than scrolling forever through dozens of tiles. For the most part, the tiled interface dovetails with the Xbox One's larger feature set -- but sometimes there's a little too much depth and complexity, leaving you hunting around for the right menu to perform a certain action. It will be harder to learn the Xbox One's interface for the first time, that's for sure."
"We've been hearing about the power of the "Cell Broadband Engine" for what seems like forever, and there's no denying that it has some horsepower. It's an absolute monster for processing data with approximately 40 times the juice of a PS2 CPU and a multi-core blueprint that allows for true parallel processing (with up to nine independent threads per Cell). NVIDIA's built-in G70-based RSX "Reality Synthesizer" has received nearly as much press -- boasting the ability to handle almost 75 billion shader operations per second with a clock speed of 550MHz. Add 256MB of XDR RAM and another 256MB of GDDR3 VRAM and you have quite the collective muscle."
"Do you want the honest truth? This machine [the PlayStation 4] is not so strong as you think. This is like a five-year-old PC. If consoles were as powerful as PCs are today, you would see all different games. Most of the work developers put out there is to make them work on consoles."