Cybernetics

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aprile 10, 2026

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aprile 10, 2026

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"The concepts of purposive behavior and teleology have long been associated with a mysterious, self-perfecting or goal-seeking capacity or final cause, usually of superhuman or super-natural origin. To move forward to the study of events, scientific thinking had to reject these beliefs in purpose and these concepts of teleological operations for a strictly mechanistic and deterministic view of nature. This mechanistic conception became firmly established with the demonstration that the universe was based on the operation of anonymous particles moving at random, in a disorderly fashion, giving rise, by their multiplicity, to order and regularity of a statistical nature, as in classical physics and gas laws. The unchallenged success of these concepts and methods in physics and astronomy, and later in chemistry, gave biology and physiology their major orientation. This approach to problems of organisms was reinforced by the analytical preoccupation of the Western European culture and languages. The basic assumptions of our traditions and the persistent implications of the language we use almost compel us to approach everything we study as composed of separate, discrete parts or factors which we must try to isolate and identify as potential causes. Hence, we derive our preoccupation with the study of the relation of two variables. We are witnessing today a search for new approaches, for new and more comprehensive concepts and for methods capable of dealing with the large wholes of organisms and personalities."

- Cybernetics

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"From the start, the cyborg was more than just another technical project; it was a kind of scientific and military daydream. The possibility of escaping its annoying bodily limitations led a generation that grew up on Superman and Captain America to throw the full weight of its grown-up R&D budget into achieving a real-life superpower. By the mid-1960s, cyborgs were big business, with millions of US Air Force dollars finding their way into projects to build exoskeletons, master-slave robot arms, biofeedback devices, and expert systems. For all the big bucks and high seriousness, the prevailing impression left by old cyborg technical papers is of a rather expensive kind of science fiction. Time and again, scientific reasoning melts into metaphysical speculation about evolution, human boundaries, and even the possibility of what Clynes and Kline call "a new and larger dimension for man's spirit." The cyborg was always as much a creature of scientific imagination as of scientific fact. It wasn't only the military that was captivated by the possibilities of the cyborg. The dream of improving human capabilities through selective breeding had long been a staple of the darker side of Western medical literature. Now there was the possibility of making better humans by augmenting them with artificial devices. Insulin drips had been used to regulate the metabolisms of diabetics since the 1920s. A heart-lung machine was used to control the blood circulation of an 18-year-old girl during an operation in 1953. A 43-year-old man received the first heart pacemaker implant in 1958. By the 1970s, the idea of an augmented human had entered the mainstream. Steve Austin, The Six Million Dollar Man, and his cohort Jaime Sommers, The Bionic Woman (with bionic limbs and a super-sensitive bionic ear), were popular heroes, their custom superpowers bought off the shelf like a digital watch. The cyborg had grown from a lecture-room fantasy into the stuff of prime-time TV."

- Cybernetics

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"Since the 1960s, Japan has produced a considerable number of cyborg narratives in manga and anime, particularly in works targeting male children and adolescents. From early manga examples such as Kazumasa Hirai and Hiro Kuwata's 8 Man and Shotaro Ishinomori's Cyborg 009, and their subsequent anime versions, the protagonist is commonly cyborged against their will or desires. This positions them as victims, regardless of how physically powerful they are. Their sense of inferiority and vulnerability usually underpins these narratives, either subtly or explicitly. The depiction of female cyborgs adds complexity to the positioning of cyborgs in manga and anime, especially in terms of gender. Female cyborgs may be equipped with remarkable physical strength, combined with voluptuous, eroticized bodies (for instance Major Motoko Kusanagi in Masamune Shirow's original manga and Mamoru Oshii's anime version of Ghost in the Shell); and these powerful female cyborgs are also frequently ascribed roles as protectors or supporters of incompetent and insecure male protagonists. Although some female cyborgs may possess characteristics that indicate a transgression of the conventional boundaries of gender, this transgression is often limited and undermined by other elements of their depiction. As Kumiko Sato points out in her essay "How Information Technology Has "Not, Changed Feminism and Japanism", "female cyborgs and androids have been domesticated and fetishized into maternal and sexual protectors of the male hero" and thus "their functions is usually reduced to either a maid or a goddess obediantly serving her beloved male master, the sole reason for her militant nature.""

- Cybernetics

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