"Showing characters is where 3-D animation comes up short. It's hard to create lifelike figures that move in a realistic, believable manner-unless you're going to go into "dummy dolls." But when you take 3-D animation and put it into a first-person perspective and create a fly-through environment-well, that is where it shines. So what we're doing is using both mediums for their respective strengths."
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Technician of Suspended Disbelief: Rick Dyer, Shadoan and the Frontier of Animated CD Entertainment (1996)
https://en.wikiquote.org/wiki/Rick_Dyer_(video_game_designer)
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Rick Dyer (video game designer)
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