"If they come to us, we do all of the work and take all of the risk. They have no financial exposure. Making the client themselves is always risky. However you cannot look at it in terms of money only. When a game is ported to a second platform, it almost always exposes bugs and problems that would otherwise have been missed, as the developers have to re-work portions of the game. This will mean that creating a Linux version will increase the stability of the Windows version, and increase the quality of their core product, a fact that in itself may justify the cost of a Linux port."
Quote Details
Added by wikiquote-import-bot
Unverified quote
0 likes
Original Language: English
Available Languages (1)
Sources
Quoted in Robin Heggelund Hansen, "Porting games to Linux" hardware.no (2009-03-10)
https://en.wikiquote.org/wiki/Michael_Simms_(software_developer)
Revision History
No revisions have been submitted for this quote.
Categories
Michael Simms (software developer)
8 quotes on TrueQuotesView all quotes by Michael Simms (software developer) →
Related Quotes
"I have a strongly held opinion about Transgaming and WineX. I feel that Transgaming is a company made up of good peop…"
"I personally believe open source is most important is in the operating system and in file formats. As long as those t…"
"The most popular games for Linux are evenly split. First person shooters such as Quake 3 and UT2K3 sell more copies t…"
"Most games that we are approached with are too close to existing open source games for us to publish... we have no re…"
"Things like a spreadsheet and graphics package mean that people can use their computer for working. Games mean that p…"
"The biggest challenges, technically, are 3D graphics and Networking. Network interoperability between Linux and Windo…"
"I wasn't a fan of the gameplay in Postal 2, I loved the message that the company was trying to put out. Because you c…"
"Perhaps the most mysterious member of Queen. Deacon was never one for the spotlight, but with his writing and composi…"
"I think in the long-term — over many decades — we have to think very hard about how we integrate these tools, because…"
"After DeepMind I never had to work again. I certainly didn’t have to write a book or anything like that. Money has ne…"