First Quote Added
April 10, 2026
Latest Quote Added
"Mobile Suit Gundam"
"Mobile Suit Gundam: The 08th MS Team"
"Mobile Suit Gundam 0080: War in the Pocket"
"Mobile Suit Gundam 0083: Stardust Memory"
"Mobile Suit Zeta Gundam"
"Mobile Suit Gundam ZZ"
"Mobile Suit Gundam F91"
"Mobile Suit Gundam: Char's Counterattack"
"Mobile Suit Gundam Unicorn"
"Mobile Suit Victory Gundam"
"Gundam Wing"
"Endless Waltz"
"Turn-A Gundam (∀ Gundam)"
"Mobile Fighter G Gundam"
"Gundam Seed"
"Gundam Seed Astray"
"Gundam Seed Destiny"
"Mobile Suit SD Gundam"
"SD Gundam Force"
"SD Gundam Sangokuden Brave Battle Warriors"
"Last words in Gundam media"
"Did you know that most of the early fans of Mobile Suit Gundam, the very first in the series, were girls? ―That’s very surprising for a franchise such as Gundam, where you would expect most fans to be male."
"To create cinema you have to rely on the structure of each scene. Normally within each shot you tend to need two points (allies and enemies) to focus on to make it work. Such as you and I for example. However, if you are going to make a story based around a war in space, how can you frame a scene like that? As the setting itself is so vast in terms of the distances involved. So you have things like radar, which can detect an enemy's position, but that means you won't be able to get these objects into the scene. This means if things don't get closer to one another, they won't be able to fit into one shot and it would be impossible to depict the drama. To solve this problem, my team and I came up with the idea of the Minovsky particle. When this was distributed across large areas, you couldn't rely on radar or detect where the enemy might be. This meant the forces had to come closer to one another in order to fight. By inventing this particular setup, we were able to create something equivalent to the depiction of a cinematic (and theatrical) drama within this space war scenario. That meant within the next 30 minutes of the story, due to the Minovsky particles the forces had to fight in close proximity to one another. This wasn't done because I necessarily wanted to make a story based around a space war itself but was invented purely for cinematic purposes. Although this was a space war, it was possible to communicate over large distances. In terms of cinematic technique, it was possible. However, the depiction would have been too ideological or too difficult to have theatrical empathy. This meant unless the distances between the characters were closer together, it would have been difficult to express human relationships. If I hadn't been conscious of theatrical expression, then Mobile Suit Gundam would have been the same as any other type of story about war. The Minovsky particle then forced the characters to meet one another, either in joy or vengeance. It created a sense of tension, and established a dramatic atmosphere."
"Fellow Earth Federation citizens! I appeal to you all. Zeon is exhausted! It is low on troops! Low on ships, weapons, and even ammunition! Why then should we surrender? Dear fellow citizens, our true enemy is no longer Zeon but our own weak leaders. Hiding behind some notion of "absolute democracy", they are reduced to absolute indecision. Why should we the survivors of this horrible war, entrust them with the power to make decisions for us!?"
"When making Gundam Reconguista in G, I interacted with fans for the first time in a long while, and I realised that without a doubt, there is such a thing as “present fans,” and that different people look at it in a different way. Did you know that most of the early fans of Mobile Suit Gundam, the very first in the series, were girls?"
"Those who grew up in the 1960s have at least a minimal understanding of the memories retained by Japanese people about the war that happened 20 years ago. Besides that, I was able to observe what could be called military history. Those were my basic resources."
"Many of your fathers and brothers have perished valiantly in the face of a contemptible enemy. We must never forget what the Federation has done to our people! These brave men have shown us these virtues through their own valiant sacrifice. By focusing our anger and sorrow, we are finally in a position where victory is within our grasp, and once again, our most cherished nation will flourish. Victory is the greatest tribute we can pay those who sacrifice their lives for us! Rise, our people, Rise! Take your sorrow, and turn it into anger! Zeon thirsts for the strength of its people! SIEG ZEON!"
"There is no other way for mankind to last forever, except by living under the direct control of "we", "the chosen, superior race of Zeon". If this war drags on, it will pose a serious threat to all of mankind. We must teach those slow-witted people of the Earth Federation a lesson they will always remember. Now is the time for mankind to stand up for the future! HAIL ZEON!"