"And I thought it might be educational to list some things [Spiritfarer] didn't do to grab me, Games Industry. It didn't put out a pre-rendered trailer six years before release showcasing all its crazy characters with magenta-colored partial buzzcuts. It didn't use an aggressive leveling system to increase engagement the way a drug dealer "increases engagement" by cutting the blow with laundry detergent. And: It doesn't have Batman in it! No. What it did was: It made me emotionally engage with it. I play a game like Gears of War, where I'm in constant life-or-death struggle with snarling monsters that want to exterminate humanity, and I'm more emotionally engaged with the cheese and pickle sandwich I'm taking sneaky bites of between reloads. It kills off a main character; I feel more remorse when my wife notices pickle stains on the dog. In contrast, I played Spiritfarer, got to the part where an old hedgehog with dementia remembers who I am in the brief moment before she disappears, and I cried. (I actually did; fuck you.)"
Zero Punctuation

January 1, 1970

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Added on April 10, 2026
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Original Language: English

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