"Now, doing nothing but comparing Dead Rising 4 to its predecessors would be a stubborn, churlish, and counterproductive thing to do; so let's keep doing it! Hey, remember how the boss-fights with psychos used to be elaborate and interesting with colourful characters and unique attacks? Well, instead of that, now you fight generic dudes in silly outfits with slightly longer health bars. Another wonderful "innovation" to the format! "Oh, look, the grey goo scenario has eaten my arms now as well! What a perfect opportunity to learn how to balance things on my nose!" Alright, fine! Dead Rising 4 introduces a couple of new mechanics. You can equip powered armour in order to continue doing the same zombie-splattering you've been doing all along, except with slightly more defense. And there are stealth mechanics now, and — holy shit — I just thought of another word that doesn't belong anywhere near Dead Rising! Stealth is for characters who aren't carrying around three dynamite crossbows and a giant, acid-spewing hammer, thank you very much! To me, stealth mode was just a "walk obnoxiously slowly" button that I only ever pressed because I forgot that it wasn't the sprint."
Zero Punctuation

January 1, 1970

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Added on April 10, 2026
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Original Language: English

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