"...The level design is as bland as it gets. Corridor after corridor after empty room after empty room. You can design every single fucking level with one very long piece of string threaded through some ping-pong balls. I asked myself a short ways in, "Why do the words "Crash Bandicoot" keep crossing my mind?" 'Cos that's what it plays like! This is as far as we've come, people! Right back around to PS1 era gameplay: moving along a line and hitting things. Except Crash Bandicoot had colour and life and secrets and challenges and character and humour and squealing pigs you can ride on after looking at the camera with a slightly suspect look on your face. And what does Knack have? Twelve different varieties of rock texture! You spend more time in caves than a hibernating bear."
January 1, 1970
https://en.wikiquote.org/wiki/Zero_Punctuation