"I've called Kingdoms of Amalur a lot of things - "Single-Player World of Warcraft," "Fable With a Shriveled Willy" - but I think I've found the soundest comparison: it's "Baby's First Skyrim!" Pretty much the same gameplay features with substantially less complexity and with boring, claustrophobic environments, or at least that's what I thought. When I took a moment to stop and take a good look around me, I realized that the environments were actually quite expansive, epic, and artfully designed. It just didn't feel that way because the camera is angled slightly downward, so at any given moment of gameplay 60 to 70 percent of the screen was taken up by the floor texture. If I'd been in charge of designing ceilings in this game, I'd be out for fucking blood right about now. Just goes to show how the smalles tweak of a core feature can have ruinous consequences, like prodding a tiger's bollock."
Zero Punctuation

January 1, 1970

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Added on April 10, 2026
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Original Language: English

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