"I'm not sure why Mafia 2 and indeed Mafia 1 felt they needed to be open world because they're both heavily story-based linear sequences of missions, and largely the only activity available between missions is schlepping to the next one through the same dull scenery. People have suggested to me that this is to build an atmosphere of realism and highlight that life in organized crime was really just a sobering routine day job, to which I would say, "Piss off!" This is a game. Games are fun. I want to knob prostitutes while singing songs from Bugsy Malone, and say "Fugged abahd it" without irony!"
Zero Punctuation

January 1, 1970

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Added on April 10, 2026
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Original Language: English

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