"You see, for sandbox gameplay to work, you need a deeply varied world that calls for exploration (a la Saints Row 2) and/or some kind of clear ultimate goal hovering overhead (a la Assassin's Creed). Far Cry 2 has neither. Its approach is to plunk us without instruction in the middle of nowhere and knock off for lunch. It brings to mind an animal rights activist freeing a captive bunny rabbit into the wild, only for it bewilderedly sit on a daisy for several hours before a predator comes along and bites its entire body off."
January 1, 1970
https://en.wikiquote.org/wiki/Zero_Punctuation