"Physically-based modeling adds new levels of representation to graphics objects. In addition to geometry — forces, torques, velocities, accelerations, kinetic and potential energies, heat, and other physical quantities are used to control the creation and evolution of models. Simulated physical laws govern model behavior, and animators can guide their models using physically-based control systems. Physically-based models are responsive to one another and to the simulated physical worlds that they inhabit."

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https://en.wikiquote.org/wiki/Demetri_Terzopoulos