"Alan's game takes a more Silent Hill-y approach where we systematically explore an abandoned hotel or dog grooming salon, looking for the locked doors and the keys to open the locked doors like a janitor on his first day whose supervisor isn't answering their phone, with the added twist of Alan's power to rewrite the story to alter certain rooms and open up new doorways. It gives a rather effectively creepy feel of being trapped in a surreal, introspective world with a sense of reality as reliable and permanent as a career in corporate tech journalism."
January 1, 1970
https://en.wikiquote.org/wiki/Fully_Ramblomatic