"Naturally, no game is without its faults, and SA2 is without exception. The largest problem, as with the original, is the dynamic camera. It often switches to the most awkward positions possible, leading to death at the hands of an out-of-view gap, or a monster hidden under a wall which you didn't see because the camera couldn't catch up to your position in time. The trigger buttons to serve to alleviate this somewhat, with the ability to swing it round to your preference, but sometimes it just doesn't budge at apparently random times. Another niggle which surfaced - albeit extremely rarely - was some slightly dodgy collision detection when attacking monsters and trying to hit speed boost pads whilst running - that is, however, an extremely slight complaint. Sonic Adventure 2 is a triumph. Whilst its predecessor was a fantastic game in its own right, it could be a little overbearing with the "adventure" aspect, and with this Sega have gone back to Sonic's roots in style - buy it now."
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Adventure gamesSonic the Hedgehog video gamesXbox 360 video gamesPlayStation 3 video gamesDreamcast video games
Original Language: English
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Martin Taylor of ' (June 23, 2001)
https://en.wikiquote.org/wiki/Sonic_Adventure_2
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Sonic Adventure 2
' is a 2001 video game for the Sega Dreamcast, ported to the GameCube in 2002. It is a sequel to Sonic Adventure. It was later released as a downloadable game for the PlayStation 3, Xbox 360, and Windows in October 2012.
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