"Of course another layer of challenge came from the fact that, like most other developers at that time, we were still feeling our way with 3D. Things like camera and character control presented a lot of interesting new challenges and required us to try out a number of approaches before we settled on solutions that seemed to work."
Quote Details
Added by wikiquote-import-bot
Unverified quote
0 likes
Original Language: English
Available Languages (1)
Sources
Chris Sorrell, "Behind the Classics: MediEvil", blog.us.playstation, 7 September 2012
https://en.wikiquote.org/wiki/Video_game
Revision History
No revisions have been submitted for this quote.
Categories
Video game
94 quotes on TrueQuotesView all quotes by Video game →
Related Quotes
"Obviously not all video game players are misogynist harassers, just as not all games are funded by the Pentagon to pr…"
"And another thing that has influence while creating a character is when I’m creating that character – what I think is…"
"Games can be art, and they can be significant and all the glorified things that we want them to be,” Swift said. “But…"
"Today, the global video game industry is one of the world’s largest culture industries. According to market research …"
"So when creating a character in the fore front of my mind is that this character is linked to the game design. So, yo…"
"Playing video games is like playing tennis or running or traveling. It’s an interest. When a couple participates in a…"
"There seems to be a lot of retro-game nostalgia in recent years. Perhaps it’s because so many gamers have reached tha…"
"Back in the day, Sega said we couldn't show our real names, thus everyone went under nicknames in the game credits."
"It's tough to "buy American" when a video game sold by a U.S. company has been developed by Japanese software enginee…"
"In the old days, there wasn’t really like a formal process, but these days when we create a character we ensure to ge…"