"So when creating a character in the fore front of my mind is that this character is linked to the game design. So, you know, unlike the character design for an anime or a film or something – when we create a character it has to tie in with the game-play. So for example, Sonic is invincible while he is jumping. He turns into a ball and has all the spikes around him. So this is a visual representation of what is happening in the game."
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Original Language: English
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Sources
Kazuyuki Hoshino, "Interview: Sonic Team Artist/Designer Kazuyuki Hoshino", Sega Nerds 9 August 2013
https://en.wikiquote.org/wiki/Video_game
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Video game
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